A Deep Space Nine illustration made with Blender 3D (cel shading and line art modifier) and Affinity Photo.
DEEP SPACE NOIR - rendered in Blender, edited in Affinity Photo
TEROK NOIR - a second version of the idea experimenting with some halftone effects
Detail. DS9 model by Chris Kuhn
I painted the wormhole in Affinity Photo before applying the halftone effects
Vertical composition